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	<title>Watch. Chat. Play! | Analog Addiction</title>
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		<title>Let’s Play – ‘Titanfall 2 Pre-Alpha Tech Demo’</title>
		<link>https://www.analogaddiction.org/2016/08/30/lets-play-titanfall-2-pre-alpha-tech-demo</link>
		
		<dc:creator><![CDATA[NikolAD]]></dc:creator>
		<pubDate>Tue, 30 Aug 2016 14:02:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS4 features]]></category>
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		<guid isPermaLink="false">https://www.analogaddiction.org/?p=562</guid>

					<description><![CDATA[<p>For us PlayStation fans, the last two weekends were full of experiencing previously untouched landscapes. Sure, the Microsoft crowd was all about playing some Titanfall, but we had to watch and wonder. This year, Respawn Entertainment apologized by giving the PSN&#8230;</p>
The post <a href="https://www.analogaddiction.org/2016/08/30/lets-play-titanfall-2-pre-alpha-tech-demo">Let’s Play – ‘Titanfall 2 Pre-Alpha Tech Demo’</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></description>
										<content:encoded><![CDATA[<p>For us PlayStation fans, the last two weekends were full of experiencing previously untouched landscapes. Sure, the Microsoft crowd was all about playing some <em>Titanfall</em>, but we had to watch and wonder. This year, Respawn Entertainment apologized by giving the PSN network a Pre-Alpha look at what is in store this October. And I’ll be honest with you right up front, if the game is <em>this</em> solid in Pre-Alpha, I can’t imagine what the finished product will look like.</p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/78fRN71GKyA?controls=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Did you get a chance to play the demo? What did you think?</p>The post <a href="https://www.analogaddiction.org/2016/08/30/lets-play-titanfall-2-pre-alpha-tech-demo">Let’s Play – ‘Titanfall 2 Pre-Alpha Tech Demo’</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></content:encoded>
					
		
		
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		<title>Ep 26 – The Problem with Hype</title>
		<link>https://www.analogaddiction.org/2016/08/09/ep-26-the-problem-with-hype</link>
		
		<dc:creator><![CDATA[NikolAD]]></dc:creator>
		<pubDate>Tue, 09 Aug 2016 13:16:50 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://www.analogaddiction.org/?p=847</guid>

					<description><![CDATA[<p>Whether you like it or not, most of what you buy and do is based on your feeling toward it. Think of how much content you’ve seen recently about the movie Suicide Squad, or all of the marketing surrounding Deadpool. Tv advertisements, 360&#8230;</p>
The post <a href="https://www.analogaddiction.org/2016/08/09/ep-26-the-problem-with-hype">Ep 26 – The Problem with Hype</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></description>
										<content:encoded><![CDATA[<p>Whether you like it or not, most of what you buy and do is based on your feeling toward it. Think of how much content you’ve seen recently about the movie <em>Suicide Squad</em>, or all of the marketing surrounding <em>Deadpool.</em> Tv advertisements, 360 pictures on Facebook, individual character bio’s all over the internet. How many videos have you seen surrounding <em>No Man’s Sky</em>?</p>
<p>This week on Watch. Chat. Play!, we’re talking about Hype. How it is used, how it effects gaming,  and what in our own lives we have experienced as it pertains to hype.</p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/3HCwQ6ymSaU?controls=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>Have you made any purchases or watched any movies recently because there was so much marketing that it made you <em>need</em> to go see it? How did that work out? Did the quality meet the hype built around it?</p>The post <a href="https://www.analogaddiction.org/2016/08/09/ep-26-the-problem-with-hype">Ep 26 – The Problem with Hype</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></content:encoded>
					
		
		
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		<title>‘Pokémon Go’ – How Safe Are You?</title>
		<link>https://www.analogaddiction.org/2016/08/03/pokemon-go-how-safe-are-you</link>
		
		<dc:creator><![CDATA[NikolAD]]></dc:creator>
		<pubDate>Wed, 03 Aug 2016 12:11:26 +0000</pubDate>
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		<guid isPermaLink="false">https://www.analogaddiction.org/?p=506</guid>

					<description><![CDATA[<p>Are you safe while playing Pokémon GO? Niantic’s free App has taken the world by storm. People are coming together in local parks and downtown locations like never before. The Pokémon themed, augmented reality game has become a driving force for&#8230;</p>
The post <a href="https://www.analogaddiction.org/2016/08/03/pokemon-go-how-safe-are-you">‘Pokémon Go’ – How Safe Are You?</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></description>
										<content:encoded><![CDATA[<h2>Are you safe while playing <em>Pokémon GO?</em></h2>
<p>Niantic’s free App has taken the world by storm. People are coming together in local parks and downtown locations like never before. The Pokémon themed, augmented reality game has become a driving force for local clean-up projects, exercise events, and an overall sense of unity among its player base. Which sounds like a great thing! And it would be. If they weren’t constantly having obscenities screamed at them, eggs thrown at them, and getting harassed by drunk people. I know all of this, because I interviewed some of the community last night, and was yelled at 10 seconds into the first interview. See for yourself.</p>
<p><iframe title="YouTube video player" src="https://www.youtube.com/embed/nzm39C6ejEI?controls=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe><br />
Sometimes I forget what year it is, because I feel like in 2016, we should have evolved beyond racism, hate, or derogatory slurs against a peaceful group of people. Except none of that is true. Which was made perfectly clear when myself and two friends, were screamed at while we had literally just started playing <em>‘Pokémon GO’</em>. And reminded again when I was only 10 seconds into my first interview and heard someone scream, “F**k ‘Pokémon!” while driving past.</p>
<p>So I began reaching out to local <em>Pokémon GO</em> trainers via their various Facebook pages, asking what kinds of things they had experienced and whether or not they felt safe. Jordan Jeffries, a local trainer out of Ohio, told me about his concerns for the game.</p>
<p>“<span class="UFICommentBody _1n4g">I really don’t feel safe alone,” said Jeffries. “Also there [was a] situation where a biker was offering drugs and trying to ask for drugs at the same time. Not in any case do I feel safe when drugs are by.”</span></p>
<p><span class="UFICommentBody _1n4g">Jeffries went on to say that whenever he heads out, he makes sure to have one or more people go with him, just for the sake of safety. But he wasn’t the only one, by far. You might have heard of the group of robbers using Lures to draw <em>Pokémon GO</em> players to a stop, and then attack them. But several local police department have issued safety tips for players. A couple stand outs were:</span></p>
<p>-Slow moving vehicles paralleling a person on foot (Following you as you walk), might be a sign it is a get-away car. If you get the sense you are being followed or set-up for a robbery, head to a lighted area with people around.</p>
<p>-Know where your kids are going when playing with the app, and set limits on where they can go.</p>
<p>-Do not try sneaking around police stations, fire stations or public safety vehicles. Your attempts to capture a Pokémon could be considered suspicious activity.</p>
<p>The main thing is to obviously stay safe. It isn’t worth risking your safety over a free game. Or any game for that matter. Safety or not, it just seems that most <em>Pokémon </em>trainers are just frustrated and disappointed in the people yelling at them.</p>
<p><span class="UFICommentBody">“We were downtown and a guy stopped at a red light yelled ‘get a f**king life.&#8217;” said, Kellee Carbaugh, a local trainer.<br />
</span></p>
<p>“<span class="UFICommentBody">I’ve only ever had someone cussing at the group,” Landon Cooper told me. “And hey, if that’s what makes these people feel complete, then I feel sorry for them.”</span></p>
<p>While it is disappointing to say the very least, I am please to say that the community seems unified in protecting one another, and not giving up on having a good time.</p>
<p>Have you had any of these issue while playing <em>Pokémon GO?</em> Would any of this keep you from playing? Let us know!</p>The post <a href="https://www.analogaddiction.org/2016/08/03/pokemon-go-how-safe-are-you">‘Pokémon Go’ – How Safe Are You?</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></content:encoded>
					
		
		
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		<title>E3 2016 – Sony Conference</title>
		<link>https://www.analogaddiction.org/2016/06/20/e3-2016-sony-conference</link>
		
		<dc:creator><![CDATA[NikolAD]]></dc:creator>
		<pubDate>Mon, 20 Jun 2016 10:12:25 +0000</pubDate>
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		<guid isPermaLink="false">https://www.analogaddiction.org/?p=823</guid>

					<description><![CDATA[<p>How good was E3 2016 to all of you fine people? Cam and I laughed, we cried, we argued so much we almost had to cancel the show. But you know what? It made us better people. Because that’s what&#8230;</p>
The post <a href="https://www.analogaddiction.org/2016/06/20/e3-2016-sony-conference">E3 2016 – Sony Conference</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></description>
										<content:encoded><![CDATA[<p>How good was E3 2016 to all of you fine people? Cam and I laughed, we cried, we argued so much we almost had to cancel the show. But you know what? It made us better people. Because that’s what E3 is all about. Getting everyone emotionally unstable and playing with their feels.</p>
<p>So this week, we are bringing you 5 episodes of Watch. Chat. Play! to make up for our two week hiatus. We’ll Kick things off with the Sony conference, since we had the most to say about that one, and every day following will be another episode covering Microsoft, Nintendo, and everything else.</p>
<p><iframe loading="lazy" title="YouTube video player" src="https://www.youtube.com/embed/R6NLPXGEiHE?controls=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>We hope you like it and are looking forward to hearing what you were stoked about!</p>The post <a href="https://www.analogaddiction.org/2016/06/20/e3-2016-sony-conference">E3 2016 – Sony Conference</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></content:encoded>
					
		
		
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		<title>Opinion: Overwatch Might Just Reshape Retail Gaming</title>
		<link>https://www.analogaddiction.org/2016/05/23/overwatch-might-just-reshape-retail-gaming</link>
		
		<dc:creator><![CDATA[NikolAD]]></dc:creator>
		<pubDate>Mon, 23 May 2016 11:49:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">https://www.analogaddiction.org/?p=2019</guid>

					<description><![CDATA[<p>The street date of an item is pretty self explanatory. It marks the precise date and time an item can be sold to any individual (walking in, off of the street). So I find it both fascinating and interesting to note that Overwatch‘s&#8230;</p>
The post <a href="https://www.analogaddiction.org/2016/05/23/overwatch-might-just-reshape-retail-gaming">Opinion: Overwatch Might Just Reshape Retail Gaming</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></description>
										<content:encoded><![CDATA[<p>The <em>street date</em> of an item is pretty self explanatory. It marks the precise date and time an item can be sold to any individual (walking in, off of the street). So I find it both fascinating and interesting to note that Overwatch‘s publishing company, Activision Blizzard, is taking this launch a little differently.</p>
<p><iframe loading="lazy" title="YouTube video player" src="https://www.youtube.com/embed/FqnKB22pOC0?controls=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe><br />
As a guy that has been gaming for the past 20+ years, the retail dynamic of gaming has not changed all that much. A company launches a game on whatever date they decide. And then legions of nerds have their mom drive them to whatever video game retailer is nearest to them for purchase. Today, however, is a little differently. You can head out right now (in North America anyway) to whatever store sells video games, and grab your copy of <em>Overwatch</em>. Except depending on where you live in the world, the servers may not be live the second you insert your copy of the game.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2020" src="https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch-launch-schedule.png" alt="" width="960" height="480" srcset="https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch-launch-schedule.png 960w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch-launch-schedule-300x150.png 300w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch-launch-schedule-768x384.png 768w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch-launch-schedule-400x200.png 400w" sizes="auto, (max-width: 960px) 100vw, 960px" /><br />
Why exactly would they do this? Well, this article is an opinion piece, rooted in a lot of retail sales experience and even more gaming experience. I think this is both Activision Blizzard, and a few retail companies attempting to step away from the <em>Midnight Launch</em> culture that has been established but declining in recent years.</p>
<p>I remember how excited I was for the launch of <em>Battlefield 3.</em> I had loved the <em>battlefield</em> franchise, but had always picked the game up whenever I got the chance. <em>Battlefield 3</em> marked the first time I was so into a game that I set out at midnight to grab the game from GameStop. Over 100 gamer’s were in cluster’s both smashed within the small store and outside of it, playing games, skateboarding, and listening to music. It was a blast to be around my nerd kin and to share the enthusiasm that a AAA title could provide us. But that was years ago.</p>
<p>The years since have sparked a drastic decline in the midnight launch culture. People will grab the game this weekend, or whenever they get the chance. More common, gamer’s will buy it digitally and have the game downloaded weeks in advance. And to be honest, that last bit is the biggest cause of the decline. No one wants to go out to a midnight launch, drive however long it takes to get home, AND THEN start the install of the game, and download of whatever sized day one patch update they are sure to have. I have had so many conversations with people saying they stopped going to midnight, because even if they get home 15 minutes later, it isn’t worth them staying up until 2am just to go through the tutorial of the game. And I can’t blame them.</p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-2021" src="https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch_xboxone_3p_pax16_zarya2.png" alt="" width="1160" height="653" srcset="https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch_xboxone_3p_pax16_zarya2.png 1160w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch_xboxone_3p_pax16_zarya2-300x169.png 300w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch_xboxone_3p_pax16_zarya2-1024x576.png 1024w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch_xboxone_3p_pax16_zarya2-768x432.png 768w, https://www.analogaddiction.org/wp-content/uploads/2023/01/overwatch_xboxone_3p_pax16_zarya2-400x225.png 400w" sizes="auto, (max-width: 1160px) 100vw, 1160px" /></p>
<p>So why again is this <em>Overwatch</em> thing a big deal? Why would I say it may change the dynamic of Retail gaming distribution? Is say that because companies will only invest in a successful idea that has been proven true by someone willing to take the risk. Midnight launch culture is dwindling, there isn’t a question about that. The question is, how do companies fix that? I think Activision Blizzard is taking a step forward in reshaping the way companies do business. If <em>Overwatch</em> becomes more successful than any of the recent midnight launches for <em>Doom, Homefront: Revolution, Uncharted 4,</em> and others, why wouldn’t they pursue this more fully with their AAA titles later in the year?</p>
<p>It has been awhile since a company has may me interested in something they are doing. Sure, news breaks and people make announcements, but rarely do I see a decision that might switch-up their business model. Regardless of what you think about retail gaming verses digital gaming, it’s always interesting to see the different techniques companies use to move their product.</p>
<p><em>Overwatch</em> launches at 7pm today in my region and I for one am excited to not have to wait until 12:01am to play the thing. Some of us have work in the morning. Feel free to checkout the AA staff opinions and experiences of <em>Overwatch </em>while you’re out running digital errands.</p>The post <a href="https://www.analogaddiction.org/2016/05/23/overwatch-might-just-reshape-retail-gaming">Opinion: Overwatch Might Just Reshape Retail Gaming</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></content:encoded>
					
		
		
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		<title>Unboxing the ‘Uncharted 4: A Thief’s End’ Collector’s Edition</title>
		<link>https://www.analogaddiction.org/2016/05/10/unboxing-the-uncharted-4-a-thiefs-end-collectors-edition</link>
		
		<dc:creator><![CDATA[NikolAD]]></dc:creator>
		<pubDate>Tue, 10 May 2016 08:06:44 +0000</pubDate>
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		<guid isPermaLink="false">https://www.analogaddiction.org/?p=2482</guid>

					<description><![CDATA[<p>Naughty Dog has held a special place in the hearts of most gamer’s since the late 1990’s. Crash Bandicoot will come up in virtually any conversation trending back to the favorite memories of a gamer. Its Uncharted series, appropriately named, took them into new terrain&#8230;</p>
The post <a href="https://www.analogaddiction.org/2016/05/10/unboxing-the-uncharted-4-a-thiefs-end-collectors-edition">Unboxing the ‘Uncharted 4: A Thief’s End’ Collector’s Edition</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></description>
										<content:encoded><![CDATA[<p>Naughty Dog has held a special place in the hearts of most gamer’s since the late 1990’s. <em>Crash Bandicoot</em> will come up in virtually any conversation trending back to the favorite memories of a gamer. Its <em>Uncharted</em> series, appropriately named, took them into new terrain with graphics, platforming, and cinematic events. And I can say all of these things as a kid that was born in the late 80’s, that grew up playing the first <em>Legend of Zelda</em> and <em>Super</em> <em>Mario Brothers</em> games that came out, and becoming totally star struck at what the team at Naughty Dog have created. But is the <em>Uncharted Collectors Edition</em> worth YOUR time and money? Check out our unboxing video to see for sure!</p>
<p><iframe loading="lazy" title="YouTube video player" src="https://www.youtube.com/embed/y5UBNCSh3bc?controls=0" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>For me, <em>Uncharted 4: </em><em>A Thief’s End </em>marks the end of a journey I have been on for the better part of a decade, which is why the title may have more of an impact for me than anyone else. It also stands as the reason I didn’t second guess buying the Collector’s Edition of the game. If this be my last ride with Nathan Drake, may no stone go unturned, treasure left unfound, bad guy left unshot, and witty pun uncracked.</p>
<p>I definitely look forward to the journey that lay ahead, and I genuinely plan to Platinum this game to ensure I’ve experienced every part available to me. Good luck out there, and I hope to see you in the multiplayer!</p>The post <a href="https://www.analogaddiction.org/2016/05/10/unboxing-the-uncharted-4-a-thiefs-end-collectors-edition">Unboxing the ‘Uncharted 4: A Thief’s End’ Collector’s Edition</a> first appeared on <a href="https://www.analogaddiction.org">Analog Addiction</a>.]]></content:encoded>
					
		
		
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