If you were hoping to take out mechs by shooting through walls in Titanfall, think again. The upcoming highly-anticipated multiplayer-only shooter will not feature the ability to shoot opposing players behind walls.
In a forum on developer Respawn Entertainment’s website asking “Can you shoot through walls,” one developer from Respawn using the name “scriptacus” said:
No shooting through walls for this title. It’d take a fair bit of design work to do otherwise, especially with the power of the Titan weapons. From a realistic standpoint you would expect them to be the most effective at penetrating walls, but that would just make life suck for Pilots.
Besides, there are other ways to root out campers.
It is a bit odd to not see a feature such as this in the game, as it has become somewhat of a standard in modern multiplayer shooters, but as the Respawn Developer points out in the same forum:
Another title having a feature is not the bar by which we justify features. While I’m acutely aware of the benefits of bullet penetration in the tactical shooter genre, with the way this game plays I’m not sure what sort of design space it would really open up. It’s certainly not a feature I find myself missing and I don’t even think it qualifies as “something we would definitely have done if we had the time.” No doubt we’ll evaluate it further depending on our next project, but it’s definitely not a no brainer.”
With that said, along with “No shooting through walls for this title,” the bullet penetration feature being in the franchise’s future titles does not seem out of the question.
Titanfall will release for the Xbox One and PC on March 11. The Xbox 360 version will launch two weeks later on March 25 so Bluepoint Games, the developer of Titanfall‘s Xbox 360 iteration, can add more polish to the game. Xbox One and PC owners will have the opportunity to download a beta for Titanfall soon.